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January 29, 2024 | International, Aerospace

Rising B-21 production costs lead to $1.6B charge for Northrop

CEO Kathy Warden also said the company is working with the Pentagon to try to bring down costs for the over-budget Sentinel nuclear missile.

https://www.defensenews.com/air/2024/01/25/rising-b-21-production-costs-lead-to-16b-charge-for-northrop/

On the same subject

  • Project Convergence: Linking Army Missile Defense, Offense, & Space

    May 19, 2020 | International, Aerospace, Land, C4ISR, Security

    Project Convergence: Linking Army Missile Defense, Offense, & Space

    The Army wants to do a tech demonstration in the southwestern desert – COVID permitting – of how the new weapons systems it's developing can share data. By SYDNEY J. FREEDBERG JR. WASHINGTON: As the Army urgently develops its 31 top-priority technologies for future war, service leaders are studying a proposal to field-test some of them together later this year, Army officials told me. The technology demonstration, known as Project Convergence, is still tentative, a spokesperson for the Army's Pentagon headquarters cautioned me. There's no guarantee it will even happen this year, in no small part because the COVID-19 pandemic has disrupted field testing, wargames, and training exercises across the Army. If it does happen, it's far from settled which systems will be involved. Nevertheless, from what I've gleaned, Project Convergence will probably try to form a “sensor-to-shooter” network that shares data between systems being developed in at least three of the Army's Big Six modernization portfolios: Long-Range Precision Fires, the Army's No. 1 modernization priority, which aims to rebuild the artillery with new long-range cannons and surface-to-surface missiles to hit ground targets; The Army Network, priority No. 4, which will link Army units using everything from software-defined digital radios to new Low Earth Orbit satellites; and Air & Missile Defense, priority No. 5, which is developing its own specialized, high-speed network, IBCS, to relay targeting data on fast-flying threats with split-second accuracy. I've not heard specifically about systems from the Army's other three major modernization portfolios: armored vehicles (priority No. 2), high-speed aircraft (No. 3), and soldier gear (No. 6). But the Army envisions all of them as sharing intelligence over the network. “The Next Generation Ground Vehicle is an important sensor and observer for Long-Range Precision Fires,” said Brig. Gen. John Rafferty, the LRPF director at Army Futures Command. “Same with Future Vertical Lift, same with the Army's space strategy led by APNT, and the network enables all of this.” In fact, the Army ultimately wants to connect its units to the Air Force, Marines, Navy, and Space Force through a future network-of-networks called JADC2. That's short for Joint All-Domain Command & Control, a vision of seamlessly coordinating operations across the five official “domains”: land, sea, air, space, and cyberspace. “We have to make sure that what we technically demonstrate later this year fits into a larger JADC2 architecture,” Rafferty told me in a recent interview. “I view this as kind of the ground portion of JADC2. How do we meet JADC2 in the middle? We're going to start from the ground up, they're going from space down.” “We have to have a capability to converge these different systems at the decisive place and time,” he said. “We have to have a network.” Many of the necessary network technologies are ones under consideration for what's called Capability Set 23, a package of network upgrades set to enter service in three years. The first round of upgrades, CS 21, goes to infantry units next year. But CS 23, focused on far-ranging armored formations, aims to add extensive new long-range communication capabilities using Low-Earth Orbit (LEO) and Mid-Earth Orbit (MEO) satellites. “Every two years we're developing a new set of kit that we deliver as part of those capability sets,” Col. Shane Taylor told last week's C4ISRnet online conference. “We've got Project Convergence that we're working with the Network CFT this fall out in the desert, and you're gonna see a lot of MEO work out there.” Taylor works for Program Executive Office (PEO) Command, Control, & Communications – Tactical (C3T), which is independent, by law, of Army Futures Command but works closely with it to develop and build the network. Satellites are essential to connect units that can't form direct radio links because of intervening mountains, buildings, or the horizon itself. But LEO and MEO are particularly valuable for communications, because they can relay signals with less lag and greater bandwidth than high-altitude satellites in Geosynchronous (GEO) orbits. “In some cases, it's almost having fiber optic cable through a space-based satellite link,” Army Futures Command's network director, Maj. Gen. Peter Gallagher, told me in a recent interview. That kind of network capacity is particularly crucial for connecting “sensors to shooters.” Sure, old-fashioned radio or more modern chat-style systems work okay for reporting where a unit is moving or what supplies are running low. But targeting data, especially for moving targets, requires much more precision and becomes out of date much more quickly. “It's the second oldest challenge for artillery,” Rafferty told me, ever since 19th century cannon began to shoot over the horizon at targets their gunners couldn't see. “The oldest challenge is shooting farther, the second challenge is the sensor to shooter part: How do you minimize the time between the observation of the target and the delivery of the effects?” For the longest-range new weapons the Army is developing, like ground-based hypersonic missiles and thousand-mile superguns, the sensor-to-shooter problem is even harder, because the Army doesn't have any sensors that can see that far. Nor does it intend to build them: The service's deputy chief of staff for intelligence, Lt. Gen. Scott Berrier, has said publicly the Army doesn't need its own reconnaissance satellites. So while the Army is buying new Grey Eagle -Extended Range scout drones with an estimated range of 200 miles, longer-range shots will rely on Space Force satellites and Air Force and Navy reconnaissance planes to spot targets. Another potential source of information for long-range offensive fires, Rafferty said, is the Army's air and missile defense force. While air and missile defense radars are designed to track flying targets, they can also often calculate where missiles and artillery shells are being fired from, and those enemy batteries are prime targets for the Army's own long-range weapons. It's also much easier to blow up an enemy launcher on the ground – ideally before it fires – rather than try to shoot down projectiles in flight, so, where possible, the best missile defense is a good offense. “I started to really think about this a few years ago when I did an exercise in Europe, called the Austere Challenge, when I was still a brigade commander,” Rafferty told me. “It was an eye-opening exercise for me because I'd never really operated at the theater level.... I started to see the importance of that teamwork between the theater-level [offensive] fires and the theater-level air defense systems.” Training and modernization for both offensive and defense fires are based out of Fort Sill, Okla. “We're lucky because the Air and Missile Defense Cross Functional Team is right downstairs,” Rafferty said. Rafferty's counterpart for air and missile defense is Brig. Gen. Brian Gibson. “It's about connections and access to the data,” Gibson told me in a recent interview. “Sharing the right data with the right user at the right time, along latency timelines that are useful... is really where the trick to this puzzle lies.” “The most important part,” Gibson said, “where most of the work has gone on, is to understand where the linkages need to occur” between the Army's general-purpose Integrated Tactical Network (ITN) – that's what CS 21 and CS 23 are building — and the specialized, high-performance network for air and missile defense, IBCS. As hard as it is to hit a moving target on the ground, it's exponentially more difficult to hit one in the air, especially a supersonic cruise missile or ballistic missile moving at many times the speed of sound. If your targeting data is a millisecond out of date, you may miss entirely. So, explained Gibson and his acquisition program partner, Maj. Gen. Robert Rasch (PEO Missiles & Space), you can't add anything to the IBCS network without making very sure it won't slow that data down. But IBCS can certainly output the data it's already collecting for other systems to use, including long-range precision fires. “They can be a consumer of IBCS,” Rasch told me. And since ground targets don't move as fast as missiles, he said, IBCS wouldn't have to send updates to offensive artillery batteries at the same frenetic pace that air and missile defense units require. “It doesn't have to be in milliseconds,” he said. “It can be in seconds.” Yes, seconds seem like a long time in missile defense, but to someone shooting at ground targets, that's lightning-quick. “We've got great opportunities to leverage IBCS,” Rafferty said. “The way I view it, that's another sensor, with very capable radars, and that integrated air defense network is reliable and fast.” https://breakingdefense.com/2020/05/project-convergence-linking-army-missile-defense-offense-space

  • DARPA wants commanding robots to work like a video game

    February 13, 2020 | International, Land

    DARPA wants commanding robots to work like a video game

    By: Kelsey D. Atherton In a fake city in Mississippi, DARPA is training robots for war. In December 2019, at a camp southeast of Hattiesburg, hundreds of robots gathered to scout an urban environment, and then convert that scouting data into useful information for humans. Conducted at Camp Shelby Joint Forces Training Center, the exercise was the third test of DARPA's OFFensive Swarm-Enable Tactics (OFFSET) program. OFFSET is explicitly about robots assisting humans in fighting in urban areas, with many robots working together at the behents of a small group of infantry to provide greater situational awareness than a human team could achieve on its own. The real-time nature of the information is vital to the vision of OFFSET. It is one thing to operate from existing maps, and another entirely to operate from recently mapped space, with continuing situational awareness of possible threats and other movement through the space. Dating back to at least 2017, OFFSET is in part an iterative process, with contractors competing for and receiving awards for various ‘sprints,' or narrower short-turnaround developments in coding capabilities. Many of these capabilities involve translating innovations from real-time strategy video games into real life, like dragging-and-dropping groups units to give them commands. For the exercise at Camp Shelby, the swarms involved both ground and flying robots. These machines were tasked with finding specific items of interest located in buildings at Camp Shelby's Combined Arms Collective training Facility. To assist the robots in the field experiment, organized seeded the environment with AprilTags. These tags, which are similar to QR codes but trade complexity of data stored for simplicity and robustness in being read at difference, were used to mark the sites of interest, as well as hazards to avoid. In practical use, hazards seldom if ever arrive with barcodes explicitly labeling themselves as hazards, but for training the AprilTags provide a useful scaffolding while the robots coordinate in other ways. “As the swarm relayed information acquired from the tags,” wrote DAPRA, “human swarm tacticians adaptively employed various swarm tactics their teams had developed to isolate and secure the building(s) containing the identified items.” That information is relayed in various ways, from updated live maps on computer screens to floating maps displayed in real time in augmented reality headsets. As foreshadowed by countless works of cyberpunk fiction, these “human swarm tacticians” interfaced with both the real world and a virtual representation of that world at once. Commanding robots to move in real space by manipulating objects in a virtual environment, itself generated by robots exploring and scouting the real space, blurs the distinction between artificial and real environments. That these moves were guided by gesture and haptic feedback only further underscores how deeply linked commanding robots can be to augmented reality. The gesture and haptic feedback command systems were built through sprinter contracts by Charles River Analytics, Inc., Case Western University, and Northwestern University, with an emphasis on novel interaction for human-swarm teaming. Another development, which would be as at home in the real-time strategy game series Starcraft as it is in a DARPA OFFSET exercise, is the operational management of swarm tactics from Carnegie Mellon University and Soar Technology. Their developments allowed the swarm to search and map a building on its own, and to automate resource allocation in the process of accomplishing tasks. For now, the heart of the swarm is as a scouting organism built to provide information to human operators. https://www.c4isrnet.com/unmanned/2020/02/11/darpa-wants-commanding-robots-to-work-like-a-video-game

  • Des missions sans GPS pour l'armée de l'Air gr'ce à Sodern et Safran E&D

    June 12, 2020 | International, C4ISR

    Des missions sans GPS pour l'armée de l'Air gr'ce à Sodern et Safran E&D

    DEFENSE Des missions sans GPS pour l'armée de l'Air gr'ce à Sodern et Safran E&D Sodern, filiale d'ArianeGroup et leader mondial des viseurs d'étoiles pour satellites, et Safran Electronics & Defense, filiale de Safran, développent un système de visée stellaire diurne et nocturne pour avions militaires. Ce système permettra aux forces armées françaises de s'affranchir de toute dépendance au GNSS (GPS et Galileo), qui pourrait être brouillé ou leurré lors de combat à haute intensité. «La France est pionnière de cette technologie et pourrait être, à terme, la première nation disposant d'une telle capacité opérationnelle», explique Jean-Marc Espinasse, le directeur de la stratégie et de l'innovation chez Sodern, dans La Tribune. «On croit vraiment à son apport capacitaire, qui va donner une vraie supériorité opérationnelle à nos forces lors de combat à haute intensité», ajoute-t-il. Sélectionnés en 2016 par la DGA et par l'Agence d'Innovation Défense (AID), les deux entreprises ont mis au point un démonstrateur, qui fonctionne déjà au sol, après une campagne d'essais réalisée fin 2019. Une campagne d'essais en vol est prévue à l'automne. Le système pourrait être opérationnel sur un avion de l'armée française (Rafale, A400M, MRTT...) d'ici à cinq ans, selon Jean-Marc Espinasse. Outre les avions, d'autres porteurs comme les navires, les drones voire les véhicules terrestres sont envisageables. La Tribune et Air & Cosmos du 12 juin

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