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  • Le drone Patroller maritime de Safran prouve sa maturité lors de la démonstration finale du projet OCEAN2020

    7 octobre 2021 | International, Aérospatial

    Le drone Patroller maritime de Safran prouve sa maturité lors de la démonstration finale du projet OCEAN2020

    Safran Electronics & Defense annonce que son drone Patroller a « montré sa capacité à répondre à des besoins de surveillance maritime au profit de Marines nationales ou d'agences européennes de surveillance maritime », dans le cadre du projet européen OCEAN2020 financé par la Commission Européenne au titre de l'Action Préparatoire de Recherche de Défense. Des exercices navals ont été organisés en mer Baltique, à la fin du mois d'août, rassemblant 18 partenaires dont 5 Marines nationales pour la démonstration finale OCEAN2020, ayant pour objectif de « montrer que l'emploi combiné de drones de tous milieux (aériens, de surface et sous-marins) fournit une meilleure perception de la situation tactique maritime au commandement », précise Safran. Zone Bourse.com du 7 octobre

  • Army Wants New Mega-Jammer In 2023: TLS-EAB

    30 septembre 2020 | International, Terrestre, C4ISR, Sécurité

    Army Wants New Mega-Jammer In 2023: TLS-EAB

    SYDNEY J. FREEDBERG JR. Mounted on a pair of heavy trucks, the Terrestrial Layer System – Echelons Above Brigade (TLS-EAB) will do long-range jamming for high-level HQs – and fry the circuits of incoming enemy missiles as well. WASHINGTON: The Army officially asked industry today to help take a big step towards repairing the Army's long-neglected EW corps and countering Russian and Chinese jamming – and it'll have an unexpected missile defense dimension as well. Boeing and Lockheed are still building rival prototypes for the Army's next-generation cyber/electronic warfare vehicle, the Terrestrial Layer System set to enter service in 2022. The new system, known as TLS-EAB — will be TLS's much bigger brother. The service has set a pretty brisk schedule, talking of fielding something by the end of 2023. The original-flavor TLS, aka TLS-BCT, will fit on an 8×8 Stryker armored vehicle and accompany frontline Brigade Combat Teams. TLS-Echelons Above Brigade will fill a pair of heavy trucks, probably Oshkosh FMTVs, Army officials unveiled today: One truck will carry sensors, transmitters, and a tethered drone or aerostat to detect enemy signals, triangulate their locations for artillery and airstrikes, and disrupt them electronically with a combination of jamming, wireless hacking, and deceptive signals. It'll be crewed by eight soldiers, four specializing in cyber/electronic warfare and four in signals intelligence. There will likely be sub-variants, for example with a division-level system designed to frequently relocate, while a Multi-Domain Task Force might accept a less mobile version with more range and power. But overall, this long-range offensive cyber/EW/SIGINT capability is essentially a supersized version of what the TLS-BCT will do, albeit operating over much greater distances. The other truck, however, adds a dimension absent from the brigade-level TLS-BCT: a high-powered but relatively short-ranged defensive EW capability to protect key sites like division, corps, and theater command posts. It'll be crewed by four electronic warfare soldiers, but there's no SIGINT on this variant. Instead, it'll have an “electronic countermeasure point defense suite” – again, using a mix of jamming, wireless hacking, and deceptive signals – to decoy or disable incoming enemy drones, missiles, rockets, and artillery rounds, many of which rely on radar for guidance and fusing. Because it's mounted on trucks, TLS-EAB can be a lot bigger and more powerful than the Stryker-mounted TLS-BCT or the drone-mounted jamming/sensing system known as MFEW-Air-Large. But it will share data with those systems, because they'll be closer to the front line and/or able to fly over obstacles to see distant threats. TLS-EAB will also link to other Army and interservice systems like the EWPMT command-and-control software and the TITAN satellite terminal. The defensive suite, in particular, will get warning of incoming threats from air & missile defense networks – which we can presume includes the Army's forthcoming IBCS – to “national technical means,” such as spy satellites. Now, the three Army colonels who briefed the AOC CEMAlite conference this afternoon didn't provide any details on what kind of incoming missiles the TLS-EAB defensive suite is meant to stop. Actually jamming an inbound hypersonic or ballistic missile might be prohibitively hard since those weapons fly so fast – Mach 5 and up – and may only be in range for seconds. But if you deceive the enemy's reconnaissance and targeting systems into shooting at a decoy instead of the real target, it doesn't matter how fast their missiles are — they'll still miss. It's also worth noting that the Army hasn't locked down the formal requirements for this system – a draft Abbreviated Capabilities Development Document (ACDD) is in the works – and the service intends to leave plenty of leeway for industry to propose out-of-the-box ideas. “These are our initial concept ideas and not intended to constrain or limit the industrial solution space,” said Col. Jennifer McAfee. “Please think of this is a starting point in a long and mutually beneficial conversation.” That said, all proposals need to rely on an Army-sponsored software framework known as Photon and a set of technical standards known as CMOSS. Both are intended to let the service plug and play components from different vendors instead of getting locked into one company's proprietary solution that's not compatible with other people's innovations. There's also an official Software Development Kit (SDK) to let companies integrate their sensors into the Army-standard systems. What the Army rolled out today was a draft concept of operations (CONOP) for TLS-EAB, explained the Army project manager, Col. Kevin Finch. Looking ahead, he outlined an ambitious schedule: January 2021: The Army will hold an initial industry day for interested vendors (TBD whether it'll be in-person or online). February-March 2021: Individual vendors will have the opportunity to meet one-on-one with Army officials. Meanwhile the service will put together a draft Request For Proposals (RFP) and circulate it for industry feedback. June 2021: a second industry day. July 2021: the release of the final RFP and the official launch of what's known as a Middle-Tier Acquisition process. Fall 2023 (first quarter of federal fiscal year 2024): the First Unit Equipped (FUE) will receive prototype TLS-EAB vehicles. If TLS-EAB can stick to that 2023-2024 timeline, it'll enter service along with a host of new long-range Army systems, from howitzers and hypersonics to intermediate-range missiles and missile defense lasers. But between the budgetary hit from COVID and the upcoming election, it's far from certain the Army can afford it all. https://breakingdefense.com/2020/09/army-wants-new-mega-jammer-in-2023-tls-eab/

  • The future of the US surface fleet: One combat system to rule them all

    15 janvier 2019 | International, Naval

    The future of the US surface fleet: One combat system to rule them all

    By: David B. Larter WASHINGTON — As the U.S. Navy's surface fleet moves into 2019, a radical shift is coalescing among its leaders: a move away from a model that has driven the way the service has built its ships for decades. When the Navy built its Arleigh Burke-class destroyers, installing the Aegis combat system into the hull meant a large suite of hardware — computers, servers, consoles and displays — designed and set up specifically to run Aegis software. Any significant upgrades to the suite of systems already installed, or to the Aegis system in general, required cutting a hole in the ship and swapping out all the computers and consoles — a massively expensive undertaking. And what's more, Aegis isn't the only combat system in the fleet. Raytheon's Ship Self-Defense System runs on many of the amphibious ships and the Ford-class carriers. Both classes of littoral combat ship run different combat systems, one designed by Lockheed Martin and the other by General Dynamics. And in regard to the ships themselves, there are multiple, siloed systems that don't feed into the main combat system. If Navy leaders get their way, that's going to change. What the surface fleet wants is a single combat system that runs on every ship, and runs everything on the ship, and that doesn't mind what hardware you are running so long as you have the computing power for it. The goal here is that if a sailor who is trained on a big-deck amphibious ship transfers to a destroyer, no extra training will be necessary to run the equipment on the destroyer. “That's an imperative going forward — we have to get to one, integrated combat system,” Rear Adm. Ron Boxall, the chief of naval operations' director of surface warfare, said in a December interview at the Pentagon with Defense News. Boxall describes the current situation to an integrated combat system as the difference between a flip phone and an iPhone. When buying a flip phone, most of the hardware and software are already included, leaving you with a limited ability to upgrade the phone. And if you want to run more advanced applications, you need a new phone. Instead, Boxall wants the combat systems to run like the iPhone. “For us to get faster, we either have to keep going with the model we had where we upgrade our flip phones, or we cross over the mentality to where it says: 'I don't care what model of iPhone you have — 7 or X or whatever you have — it will still run Waze or whatever [applications] you are trying to run,” he said. On a ship, that means that if the Navy adds a new radar, missile or laser, the software that runs the new equipment is developed as an application that interfaces with the single integrated combat system, the way Waze integrates with the iPhone or Android software. This has the benefit of having everything linked into the central nervous system for operators in the combat information center, sonar control, on the bridge or in the ship's intelligence-gathering center. It also means that new systems are quickly integrated, skipping the expensive process of ripping out old servers and consoles. And it means the companies that develop the myriad combat systems in service today — say, Raytheon or Lockheed Martin — won't have a lock on developing software for Navy ships because the Navy wants the combat system to be developed with interfaces that are accessible by outside application developers. “We need to continue down the path to be more aggressive and get a lot more competition in the open-architecture space,” Boxall said. “I wouldn't call it completely open, but as open as we can be, and then share that with people who can, if they are properly classified and secured, they should be able to come into a common space and apply their expertise to develop products that we may or may not want to buy. That's where I'd like to get to.” The vision The grand vision for this operating system from the deck-plates perspective would be the merging what are, today, disparate functions into one unified system, said Bryan McGrath, a retired destroyer skipper and consultant who heads The FerryBridge Group. One of the areas in which this segmentation creates limitations falls between the combat information center — which collects and displays information gathered by ships' sensors — and the intelligence hub known as the Ship's Signals Exploitation Space — which uses top-secret sources to collect data on the theater in which the ship is operating. “We need to break down the barrier between CIC and SSES, and the barrier is both a physical bulkhead and computing systems and platforms,” McGrath said. “That's what an integrated combat system is: You have the traditional combat system function, and the intelligence, surveillance and reconnaissance functions — non-real-time and [top-secret information] functions — merged into one multilevel security-protected computing platform.” In that scenario, if SSES receives information that three Iranian F-14 jets took off from Bushehr Air Base, a watchstander in the combat information center with the proper security clearance could see what information SSES has on the aircraft and their mission while stripping out top-secret information such as sources and methods that SSES needs to protect. And once CIC has a radar track associated with that intelligence, all SSES data will get merged into it so decision-makers in combat have the necessary intel at their fingertips. But the logic applies to all the ship's sensors, not just intelligence collection data. The unified combat system would associate every piece of sensor data with the track being displayed in CIC, McGrath said. Everyone connects to a single system that gives every watchstander all the information they need on every track, both real-time and non-real-time data. “The integrated combat system includes all mission areas,” he said. “It's electronic warfare, it's anti-submarine warfare — we don't segment out air and missile defense and electronic warfare, they are all just applications within the combat system. The Navy has to stop thinking of SESS, sonar, combat, electronic warfare and the bridge as different and separate elements. They have to be part of the whole.” Staggering costs There's a number of obstacles to getting the surface fleet on a unified system, but one that could be insurmountable: the staggering cost of replacing the fleet's outdated computer hardware. The Common Source Library, developed for the Navy by Lockheed, begins moving the Navy down this path of a single, unified combat system. The CSL is essentially the iOS of an iPhone: The Navy can use CSL to program applications that run sensors and weapons systems. So, if the Navy has a new missile system it wants to run, the software application to run it will be designed to run off of the CSL — and ships with the CSL will be able to rapidly integrate it, just like downloading the latest navigation or gaming software for a smartphone. But the issue is that CSL requires specific hardware to function, said Tony DeSimone, chief engineer of Lockheed Martin integrated warfare systems and sensors, in a roundtable with reporters late last year. “One of the challenges the Navy has, the constraints, is the hardware and infrastructure to support a [common integrated combat system],” DiSimone said. “So while we are marching forward with the capability to be open and take in apps, there is an antiquated architecture out there and there is hardware that doesn't support it. ... You can't run [integrated operating] systems today on UYK-43s. You're just not going to be able to do it. So let's gut them and put some blade servers in, and we'll work with you.” The UYK-43 was once the Navy's standard 32-bit computer for surface and submarine platforms. The issue with replacing a fleet full of ancient computers that run old combat systems is the astronomical cost. For example, when the Navy converted the cruiser Normandy into an Aegis Baseline 9 ship, which includes updated displays and blade servers, it cost the service about $188 million and nearly a year offline. When you stretch that over dozens of surface combatants in need of updated computers, you start eating up billions of dollars and lose decades of operational availability. So while CSL does give the Navy an interface with which developers can create applications to run various systems, it's all for naught if the service doesn't have the right equipment. “Our Common Source Library has made us radar-agnostic,” said Jim Sheridan, vice president of Lockheed Martin's naval combat and missile defense systems. “We're also weapons-agnostic. The blocker is that we are not infrastructure-agnostic.” Furthermore, even if the Navy did back-fit all the surface ships with updated servers, you'd need to get various companies to play nice in the sandbox by sharing proprietary information for the benefit of a unified combat system. Ultimately, however, the Navy must affect a paradigm shift that decouples the computer suites that run its combat systems from the system itself, Boxall said. “You can either upgrade the existing ships on that model, which is expensive and you rip the ship apart to do it — cost hundreds of millions of dollars and a year offline — or you design the ship with the idea that you are going upgrade the hardware over its time, and you separate the hardware/software layers,” Boxall said. “We know Aegis,” he added. “What we don't know [is how to] upgrade Aegis at the pace I think we need moving forward in the future. We don't have a structure in place and a process by which we do that upgrades with speed. “When we buy Aegis, it's kind of flip-phone technology: You buy the software and the hardware together. And you can upgrade it, it's just hard to do. If we don't go to a more adaptable model, we are not going to be able to pace the threat.” https://www.defensenews.com/naval/2019/01/14/the-future-of-the-us-surface-fleet-one-combat-system-to-rule-them-all/

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