12 mai 2024 | International, Sécurité
Pentagon announces $400 million in Ukraine arms transfers
The new package includes air defense munitions, missiles, ammunition and armored vehicles.
21 septembre 2021 | International, Aérospatial, Naval, Terrestre, C4ISR, Sécurité
12 mai 2024 | International, Sécurité
The new package includes air defense munitions, missiles, ammunition and armored vehicles.
15 octobre 2020 | International, C4ISR
Aaron Mehta WASHINGTON — Textron Systems has teamed with artificial intelligence firm Shield AI to work together on “multi-domain autonomy,” the two firms announced Tuesday. According to a Shield AI spokesman, the collaboration will integrate the company's software onto Textron's unmanned systems, with an early focus on U.S. Army modernization priorities. The initial collaboration will focus on sharing exploration data between small unmanned aerial systems developed by Shield AI and unmanned ground vehicles developed by Textron Systems. This is not the first collaboration with a traditional defense firm for Shield AI, which is one of a number of of tech companies aiming to break into the Pentagon market. The company has worked closely with the Defense Department's technology hub, the Defense Innovation Unit, and it has raised more than $50 million in venture funding since 2015. Textron Systems is a subsidiary of Textron, the 38th largest defense company in the world, according to the annual Defense News Top 100 list. Included in its portfolio are a number of unmanned systems, including the Ripsaw ground robotic combat vehicle and the Shadow aerial system. “Working with U.S. Department of Defense customers since the 1980s to provide reliable, highly capable unmanned systems, we understand how these technologies extend the capabilities of our warfighters, while keeping them at a safe standoff distance,” Textron Systems Senior Vice President Wayne Prender said in a statement. “We are continuously enhancing our autonomous platforms to meet stated and anticipated future requirements for our customers. We look forward to collaborating with Shield AI on this shared priority.” Added Ryan Tseng, Shield AI co-founder and CEO: “We are excited to innovate together and believe this marks a significant moment on our path to achieving our mission and delivering AI for Maneuver at scale.” https://www.c4isrnet.com/show-reporter/ausa/2020/10/14/textron-systems-shield-ai-team-up-on-unmanned-project/
9 décembre 2019 | International, Aérospatial, C4ISR
By: Valerie Insinna ORLANDO, Fla. — The U.S. Air Force wants to tap into the augmented and virtual reality technologies that are proliferating in the commercial market, but the service has run into a problem: Many have parts from China, limiting their ability to be used by the U.S. military in operational environments. “Can we not have an AR [augmented reality] solution that's made in China? I don't think that's good for us,” Col. Gerard Ryan, chief of the Air Force's operational training infrastructure division, said during a panel discussion Tuesday at the Interservice/Industry, Training, Simulation and Education Conference. “I don't think the security policy is going to pass. And I say that sarcastically, but it's true. If we're going to use a gaming engine, let's make sure it's not made by a foreign country that we don't like,” he added. The Air Force is dipping its toes into using virtual reality through its Pilot Training Next program, which seeks to get airmen through basic pilot training more quickly and cheaply. While the PTN program is currently considered an experiment, with only a handful of airmen participating at any given time, the Air Force has already shown it may be able to shave months off the existing training timeline by supplementing live flights spent in the T-6 trainer with virtual ones using Vive virtual reality headsets and flight simulation software. An unclassified environment like basic pilot training is a perfect place for the Air Force to use the augmented and virtual reality devices currently on the market. But for such products to ever see use by fighter and bomber pilots — or any operator that deals with secure information — the service must be sure that no part of the device is made by China, or any other foreign entity that could insert technology that allows for data collection. The Air Force has begun talking to companies about its concerns, Ryan said. The hope is those firms can examine their supply chains and shift away from buying Chinese components. “I've talked to some people in industry. A smaller company has said they've found a set of goggles that's American-made. I'm like: ‘Great, you're the first person to tell me that. The only one so far, too,' ” Ryan said. Another challenge is connecting commercial devices in a classified environment, where Bluetooth and Wi-Fi use may be restricted. “I've talked to one company that has figured [it] out. They have a system where it's a backpack laptop. So it's a direct connect to the goggles,” Ryan said. “Unfortunately it's more expensive, probably, to do that. It's probably more challenging to find the parts.” When augmented or virtual reality systems can be brought into classified environments, they may not be flexible enough for quick reconfiguration to complement different training scenarios, said Col. David Nyikos, Air Combat Command's deputy director of operations. “AR/VR is super cool,” he said during the panel. “But now you need it to evolve, you need it to reprogram to adapt to whatever mission rehearsal you're coming up with. Maybe tonight you're going to go out with guys from AFSOC [Air Force Special Operations Command] working with some Norwegian SOF [special operations forces], working with some Afghans. You've got to be able to train together to rehearse that. We don't have that right now.” https://www.defensenews.com/digital-show-dailies/itsec/2019/12/06/wanted-virtual-reality-headsets-that-arent-made-in-china