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  • Lockheed construit sa relation avec l’industrie belge

    26 mars 2019 | International, Aérospatial

    Lockheed construit sa relation avec l’industrie belge

    Par Benoit Gilson Alors que l'industrie belge manifestait une inquiétude croissante quant aux retours industriels du contrat passé entre la Belgique et Lockheed pour l'acquisition de 34 F-35, le constructeur américain a surtout voulu rassurer, ce jeudi 21, en organisant une séance de signatures à l'impact surtout symbolique. Lockheed, qui a également profité de l'occasion pour rappeler les atouts de son appareil, a ainsi signé des engagements de potentiels partenariats avec 22 industriels belges. S'ouvre ainsi une période d'environ 1 an, durant laquelle les industriels belges concernés vont pouvoir répondre à divers appels d'offres de Lockheed autour du F-35. Des appels d'offres qui ne concerneront pas seulement les 34 appareils de la Composante Air de la Défense belge, mais aussi le reste de la production de F-35, notamment à travers l'introduction de fournisseurs en deuxième ou en troisième source pour un certain nombre de composants. Nous reviendrons sur ces signatures et les perspectives offertes aux industriels belges dans notre prochaine édition. Les industriels belges concernés à ce stade sont : 3D Systems AMI Metals ASCO BEC BMT Additive BMT Aerospace Esterline Belgium Feronyl Hexcel Composites Ignition ! ILIAS Solutions imec inno.com Luciad Prodata Systems Proximus SABCA Sabena Aerospace Safran Solvay Sonaca Thales Belgium http://www.air-cosmos.com/lockheed-construit-sa-relation-avec-l-industrie-belge-121749

  • Raytheon Unveils Platoon-Sized Infantry Combat Simulator

    4 décembre 2019 | International, Terrestre

    Raytheon Unveils Platoon-Sized Infantry Combat Simulator

    By Matthew Cox Defense contractor Raytheon has just unveiled a new virtual training simulator designed to immerse full platoons of soldiers at a time into realistic battlefield settings, where they can shoot enemy targets with individual weapons and even call in close-air support. Raytheon began showing off its new Synthetic Training Environment Soldier Virtual Trainer at the Interservice/ Industry Training, Simulation and Education Conference (I/ITSEC) in Orlando, Florida this week. The prototype system is Raytheon's attempt to satisfy the U.S. Army's need to create a synthetic training environment that dramatically increases the level of realism in training. "They need a way to get soldiers into the same virtual environments that they have had for tanks and helicopters for decades," Harry Buhl, lead investigator for synthetic training at Raytheon, told Military.com. "When you do that in an immersive, synthetic environment, you can go beyond the [live-fire] range -- you can put people soldiers into urban scenarios or into combat-type scenarios ... so you can stress them at a higher level and gain higher levels of proficiency." The Army recently told industry officials that it will begin seeking prototype solutions early next year designed to develop similar types of simulator training technologies. "We intend to compete for that opportunity," Buhl said. Currently, Raytheon is demonstrating its new soldier virtual trainer to simulate an observation post for two soldiers. But it can be configured for much larger units, Buhl said. "We can support up to a platoon ... that is something that the Army hasn't asked for. But the technology path that we have chosen allows us to actually do this for a platoon-sized unit over a large area. So we have the capability to do squad training or situational training exercises which we believe will be the next step as the Army goes down this path," Buhl said. The new trainer uses very high-quality graphics, similar to high-end games and relies on virtual-reality headsets and instrumented weapons, he said. "You can pick up a weapon, and the weapon is in that virtual environment," Buhl said. "When you put your cheek to the stock of that weapon, you have that same sight [picture] as you would in real life, but you are in a virtual environment." The trainer relies on commercially available tracking sensors, roughly two-inch cubes, that are spread out across any area, Buhl said. "The software package that we put behind them will link them together and make them smart enough to understand where you are in the environment so that you can be realistically replicated in the synthetic environment," Buhl said. "As you ... take a knee, go to the prone, you are doing the same things in that synthetic environment. "If you were training on a basketball court, you could put these things up in the rafters of the basketball court and just leave them there." Eventually, the sensor technology will be built into the headsets, so there will be no need for tracking sensors, Buhl added. One of the features the Army is looking for is the ability for soldiers to train for calling in artillery or close-air support, Buhl said, describing how Raytheon's simulator shows realistic training distances. "You are ... on a hilltop looking down the valley, you've got some threat vehicles few miles away," he said. "You have [Air Force] A-10s circling overhead; they come down and you control them and call in their attack, so that you can apply close-air support directly on those targets." The simulator also allows soldiers to engage enemy targets with individual weapons at realistic ranges, another feature on the Army's wish list, Buhl said. If soldiers are using a rifle with an effective range out to 500 meters "you can engage targets out to 500 meters," he said. The trainer will also allow units to train for scenarios involving checkpoints that could call for the need to escalate from using non-lethal devices to lethal force, Buhl said. The Army is now developing the Integrated Visual Augmentation System (IVAS), a Microsoft-based headset that uses augmented reality to equip soldiers with a heads-up display allowing them to sight their weapon and view key tactical data. Scheduled to be ready for fielding in fiscal 2021, IVAS will also allow soldiers to train in synthetic training scenarios such as mission rehearsals before going on a live operation. Buhl said Raytheon used virtual-reality headsets because it "provides an immediate capability" the Army could take advantage of, but the system will be adaptable to work with augmented-reality headsets used with IVAS. "All of this is ... able to be packed up in a Pelican case and taken anywhere in the world," Buhl said. "It's also cloud-enabled, so if you did want to link into a networked training exercise with soldiers in another location, with tanks or helicopters that are in synthetic simulators, you could do all of that." https://www.military.com/daily-news/2019/12/03/raytheon-unveils-platoon-sized-infantry-combat-simulator.html

  • COVID Drives AUSA Mega-Conference Online: Gen. Ham

    22 juillet 2020 | International, Aérospatial, Naval, Terrestre, C4ISR, Sécurité

    COVID Drives AUSA Mega-Conference Online: Gen. Ham

    Bringing together an estimated 33,000 soldiers and civilians from around the world was just too dangerous in the coronavirus era. By SYDNEY J. FREEDBERG JR.on July 21, 2020 at 3:42 PM WASHINGTON: Every October, the Walter E. Washington convention center in downtown DC – a behemoth building covering two whole city blocks – fills with soldiers, contractors, and reporters. Over 30,000 people pack shoulder-to-shoulder in conference rooms to hear from Army leaders, speak face to face, line up for fried chicken, shake hands, hug, and handle military hardware from prototype rifles to full-sized tanks. But with COVID-19 cases rising alarmingly around the country, none of that will happen this October. “We've made the difficult decision to convert the 2020 AUSA Annual Meeting from an in-person meeting to a virtual experience,” said retired Gen. Carter Ham, the Association of the US Army's president and CEO, in a statement Tuesday afternoon. The mega-conference – historically one of the biggest in-person gatherings for the defense industry in the DC area – will now take place entirely online over Oct. 13-16. Breaking Defense plans to cover the virtual event as exhaustively (and as exhaustingly for our reporters) as it has the physical one every year since 2011. “With recent trends, it just became clear to me that we simply could not, in any reasonable manner, ensure a safe, secure environment for the 32,000-plus people we expected this October,” Gen. Ham told me in an follow-up email. “We are working very closely with the Army to craft an agenda which provides opportunities for key leaders to connect with our members and constituents.” “One of the keys to that is finding ways to connect Army leaders with the businesses, large and small, who normally are present in the exhibition hall,” Ham said. “Finding a way to do something similar to that experience in the virtual world will be a challenge, but it is an integral part of the AUSA Annual Meeting, so we'll figure it out.” AUSA is still working out the logistics of this massive switch. Registrations and sponsorship agreements from the in-person version of the event will not automatically carry over. “Registration for the new virtual meeting is expected to open by September,” the AUSA statement says. “AUSA is now coordinating details for the virtual event, and team members will be reaching out directly to exhibitors and sponsors about new opportunities.” With over 600 sponsors in a typical year – ranging from small businesses with a single, small booth to titans like Boeing and Lockheed Martin – the Annual Meeting is a major source of revenue for AUSA. How this will impact the association's budget is unclear – even to AUSA itself at this point. Breaking Defense graphic from AUSA data “The AUSA Annual Meeting is our most important revenue-generating event of the year,” Ham said bluntly. “The revenue from this event is largely what allows us to conduct other events throughout the year. So, I don't know yet precisely what the impact will be, but there will be some effect. Fortunately, AUSA is in a strong financial position so we will be able to sustain this change.” AUSA's latest annual report said the 2018 conference “generated $16 million in revenue,” just under half the association's total projected revenue of $33 million for the 2018-2019 fiscal year. (The report for 2019-2020 hasn't been published yet). But AUSA also reported its investment portfolio was worth $51 million; that was as of May 2019, before COVID roiled the stock market, but the portfolio should still be large enough to offer at least some buffer. The initial wave of the COVID-19 coronavirus forced AUSA to cancel its Global Force conference in Huntsville, Ala. this March just a week ahead of opening day. That gave the association no time to schedule virtual alternatives, although multiple events from Army aircraft announcements to Shark Tank-style pitch meetings were hastily turned into teleconferences or webcasts. Global Force had expected some 6,000 attendees. Since then, AUSA has held a host of online events, largely but by no means entirely without glitches, but they were all much smaller in scale. The Annual Meeting had expected some 33,000 attendees. Moving that conference online will be a vastly larger organizational and technical challenge. It's also an opportunity, Ham argued. “While we will all certainly miss the opportunity to be together with the broader Army Family, choosing to provide our programs in a virtual environment does offer us an opportunity to connect with audiences who might not know AUSA all that well or who have simply not been able to travel to Washington DC for the event in prior years,” he told me. “I view this very much as a chance to extend our reach and to more effectively fulfill our mission to support the Army.” Even if nothing glitches, though, the virtual Annual Meeting won't replace the human connection that came from the Army's annual gathering of its disparate tribes. “What will I miss? This is the Army's family reunion,” Ham said. “Every October, the opportunity to see old friends and to make new friends is the most enjoyable part of the Annual Meeting. I'll miss that, to be sure, but I also know that via this virtual experience, we will make new connections, new relationships that will make AUSA 2021 even better when we can all be together again.” https://breakingdefense.com/2020/07/covid-drives-ausa-mega-conference-online/

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