3 septembre 2024 | International, Aérospatial

Serbia to buy 12 Rafale fighter jets in nod to European industry

The contract for nine single-seater Rafales and three two-seaters is worth €2.7 billion (US$3 billion), according to French media.

https://www.defensenews.com/global/europe/2024/08/30/serbia-to-buy-12-rafale-fighter-jets-in-nod-to-european-industry/

Sur le même sujet

  • Wanted: Virtual reality headsets that aren’t made in China

    9 décembre 2019 | International, Aérospatial, C4ISR

    Wanted: Virtual reality headsets that aren’t made in China

    By: Valerie Insinna ORLANDO, Fla. — The U.S. Air Force wants to tap into the augmented and virtual reality technologies that are proliferating in the commercial market, but the service has run into a problem: Many have parts from China, limiting their ability to be used by the U.S. military in operational environments. “Can we not have an AR [augmented reality] solution that's made in China? I don't think that's good for us,” Col. Gerard Ryan, chief of the Air Force's operational training infrastructure division, said during a panel discussion Tuesday at the Interservice/Industry, Training, Simulation and Education Conference. “I don't think the security policy is going to pass. And I say that sarcastically, but it's true. If we're going to use a gaming engine, let's make sure it's not made by a foreign country that we don't like,” he added. The Air Force is dipping its toes into using virtual reality through its Pilot Training Next program, which seeks to get airmen through basic pilot training more quickly and cheaply. While the PTN program is currently considered an experiment, with only a handful of airmen participating at any given time, the Air Force has already shown it may be able to shave months off the existing training timeline by supplementing live flights spent in the T-6 trainer with virtual ones using Vive virtual reality headsets and flight simulation software. An unclassified environment like basic pilot training is a perfect place for the Air Force to use the augmented and virtual reality devices currently on the market. But for such products to ever see use by fighter and bomber pilots — or any operator that deals with secure information — the service must be sure that no part of the device is made by China, or any other foreign entity that could insert technology that allows for data collection. The Air Force has begun talking to companies about its concerns, Ryan said. The hope is those firms can examine their supply chains and shift away from buying Chinese components. “I've talked to some people in industry. A smaller company has said they've found a set of goggles that's American-made. I'm like: ‘Great, you're the first person to tell me that. The only one so far, too,' ” Ryan said. Another challenge is connecting commercial devices in a classified environment, where Bluetooth and Wi-Fi use may be restricted. “I've talked to one company that has figured [it] out. They have a system where it's a backpack laptop. So it's a direct connect to the goggles,” Ryan said. “Unfortunately it's more expensive, probably, to do that. It's probably more challenging to find the parts.” When augmented or virtual reality systems can be brought into classified environments, they may not be flexible enough for quick reconfiguration to complement different training scenarios, said Col. David Nyikos, Air Combat Command's deputy director of operations. “AR/VR is super cool,” he said during the panel. “But now you need it to evolve, you need it to reprogram to adapt to whatever mission rehearsal you're coming up with. Maybe tonight you're going to go out with guys from AFSOC [Air Force Special Operations Command] working with some Norwegian SOF [special operations forces], working with some Afghans. You've got to be able to train together to rehearse that. We don't have that right now.” https://www.defensenews.com/digital-show-dailies/itsec/2019/12/06/wanted-virtual-reality-headsets-that-arent-made-in-china

  • Space Force to share internal digital models with industry

    29 septembre 2021 | International, Aérospatial, C4ISR

    Space Force to share internal digital models with industry

    Since announcing their desire to build the world's first fully digital service, Space Force officials are fleshing out how that will impact everything from force design to requirements to engineering.

  • The Pentagon's Research Arm Wants AI to Help Design More Secure Tech

    16 août 2019 | International, C4ISR

    The Pentagon's Research Arm Wants AI to Help Design More Secure Tech

    The Pentagon is exploring how artificial intelligence can help build more digitally secure vehicles, weapons systems and other network-connected platforms in a fraction of the time it takes today. For years, cyber experts have urged agencies to make security a priority when building new systems, but that's easier said than done, at least when it comes to military tech, according to the Defense Advanced Research Projects Agency. Virtually every piece of military hardware includes a digital component and understanding how adversaries might attack these so-called “cyber physical systems” before they're constructed requires a lot of manpower and computer modeling. Because the Defense Department works under tight deadlines, officials often limit the number of designs they consider, potentially passing up more effective but out-of-the-box options, according to DARPA. But using artificial intelligence, the Pentagon could significantly accelerate the construction of cyber physical systems while also unlocking more effective—and yet unimagined—designs, the agency said. On Tuesday, the agency kicked off a research initiative that will focus on building AI-powered tools that help the Pentagon rapidly assess different blueprints for cyber physical systems. According to DARPA, the tech developed under the Symbiotic Design for Cyber Physical Systems program would “be a game changer, and may result in a new generation of unexpected, counterintuitive design solutions.” As it stands, the process for building cyber physical systems is decentralized, iterative and resource-intensive, officials said. Different teams design different parts of the system, and errors frequently arise as those components are pieced together, forcing the department to go back to the drawing board. But with “AI co-designers,” the process would change dramatically: Humans would feed both project requirements and preliminary blueprints into the tech, and the tools would propose different designs for individual components of the system. Officials would then work with the machine to narrow down possible designs, and the system would test different component combinations to find the most effective overall system. While today the Pentagon must constantly address vulnerabilities as they arise, using AI, officials would start building cyber physical systems with a blueprint that's already been thoroughly tested and optimized. “We expect order of magnitude improvement in design productivity, but equally important, the appearance of surprises, in the discovery of unconventional but highly performant designs,” officials said. DARPA plans to divide the program into three tracks, with teams working together to design the AI co-designer itself, develop a way for humans to interact with the system and build a training regimen to teach the AI to learn from the successes and failures of previous system design. The program is expected to run for about four years, and interested vendors must submit their final proposals by Oct. 14 https://www.nextgov.com/emerging-tech/2019/08/pentagons-research-arm-wants-ai-help-design-more-secure-tech/159210/

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