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November 28, 2019 | International, Aerospace

Un contrat de 1 milliard de dollars pour moderniser la flotte d'avions AWACS de l'OTAN

Le secrétaire général de l'OTAN, Jens Stoltenberg, et le président de Boeing International, Michael Arthur, étaient à l'aéroport de Melsbroek, près de Bruxelles, ce mercredi (27 novembre 2019) pour célébrer un investissement majeur dans la flotte d'avions de surveillance AWACS de l'Alliance. Ce contrat d'un milliard de dollars signé entre l'OTAN et Boeing est destiné à moderniser la flotte d'avions AWACS afin qu'elle puisse continuer d'appuyer les missions de l'Alliance jusqu'en 2035.

« Les AWCS sont nos yeux dans le ciel. Ils sont indispensables à nos opérations depuis des dizaines d'années : patrouilles dans l'espace américain après le 11-Septembre, opérations en Afghanistan, missions dans le cadre de la coalition internationale contre l'EIIL », a expliqué le secrétaire général. Il s'est félicité du contrat signé avec Boeing, qui permettra d'intégrer dans les 14 appareils AWACS de l'OTAN de toutes nouvelles capacités de communication et de mise en réseau. Seize pays membres de l'Alliance, de part et d'autre de l'Atlantique, financent cette modernisation, et des entreprises basées en Europe et aux États-Unis travaillent ensemble pour fournir ces capacités de pointe. « Les AWACS symbolisent l'excellence transatlantique, tant par leurs aspects technologiques que par ce partenariat entre Boeing, l'OTAN et l'Europe. Ce programme de modernisation va permettre à ces appareils de rester à la pointe du progrès », a déclaré Michael Arthur.

Le secrétaire général a souligné que l'OTAN continue de s'adapter et qu'elle travaille déjà sur le remplacement des AWACS en 2035. « L'OTAN travaillera en relation étroite avec l'industrie. Nous étudierons ce que les nouvelles technologies comme l'intelligence artificielle, les systèmes autonomes et le big data, peuvent apporter à l'OTAN pour qu'elle conserve son avance », a-t-il déclaré. Le secrétaire général a ajouté que l'OTAN permet aux Alliés d'unir leurs forces et d'investir dans de nouvelles capacités pour une sécurité commune. « Nous modernisons et adaptons notre Alliance, et nous continuerons de le faire », a-t-il conclu.

https://www.nato.int/cps/fr/natohq/news_171307.htm

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  • U.S. Marine Corps awards BAE Systems team a contract to develop ACV family of vehicles

    June 26, 2019 | International, Land

    U.S. Marine Corps awards BAE Systems team a contract to develop ACV family of vehicles

    BAE Systems, along with teammate Iveco Defence Vehicles, has been awarded a $67 million contract modification by the U.S. Marine Corps to develop new variants for the Amphibious Combat Vehicle (ACV) Family of Vehicles program for enhancing battlefield situational awareness and firepower. “The ACV has proven to be a versatile platform capable of numerous configurations to meet current and future mission requirements,” said John Swift, director of amphibious programs at BAE Systems. “With this award, BAE Systems will be able to develop a family of vehicles that will deliver the technology and capability the Marines require to accomplish their mission in support of our national security.” The contract calls for the design and development of the command (ACV-C) and the 30mm medium caliber cannon (ACV-30) variants. The ACV-C incorporates seven work stations to provide situational awareness and control of the battle space. The ACV-30 integrates a 30mm cannon to provide the lethality and protection the Marines need while leaving ample room for troop capacity and payload. BAE Systems was previously awarded a low-rate initial production contract in June 2018 for the personnel variant (ACV-P). The Marine Corps announced the ACV had successfully completed anticipated requirements testing and would no longer be pursuing an envisioned incremental ACV 1.1 and ACV 1.2 development approach. The program is now known as the ACV Family of Vehicles, which encompasses the breadth and depth of the vehicle's capabilities and multiple variants. BAE Systems has a long legacy of designing and building amphibious vehicles and is a leading provider of combat vehicles, having produced more than 100,000 systems for customers worldwide. Iveco Defence Vehicles brings additional proven experience, having designed and built more than 30,000 multi-purpose, protected, and armored military vehicles in service today. The development of the ACV variants will take place in Stafford, Virginia; San Jose, California; Sterling Heights, Michigan; Aiken, South Carolina; and York, Pennsylvania. https://www.baesystems.com/en/article/us-marine-corps-awards-bae-systems-team-a-contract-to-develop-acv-family-of-vehicles

  • Here’s what an intel chief thinks industry needs to know

    August 16, 2018 | International, C4ISR

    Here’s what an intel chief thinks industry needs to know

    By: Mark Pomerleau The director of the Defense Intelligence Agency had a pointed message for members of industry; whatever solution is pitched, it has to be understood in the context of how it will be used. Like many top defense leaders giving presentations nowadays, Lt. Gen. Robert Ashely, speaking Aug. 13 at the DoDIIS conference in Omaha, Nebraska, stressed the need for industry's help going forward to solve DIA's tough problems. However, solutions must not work just in the lab, but also in the operating environment military and intelligence leaders believe forces will be conducting operations in the future. “Through my career I've seen too many times the technology looks great in the lab ... but it doesn't scale to the battlefield,” he said. Full Article: https://www.c4isrnet.com/show-reporter/dodiis/2018/08/15/heres-what-the-dia-director-wants-industry-to-know/

  • COVID-19: Army Futures Command Takes Wargames Online

    April 22, 2020 | International, C4ISR

    COVID-19: Army Futures Command Takes Wargames Online

    While the pandemic's halted field exercises, tabletop wargames can continue long-distance. The catch? Getting classified bandwidth so you can discuss specific military capabilities. By SYDNEY J. FREEDBERG JR.on April 21, 2020 at 7:31 AM WASHINGTON: With Pentagon travel restrictions now extended through June 30th, the Army's in-house futurists can't hold their usual face-to-face brainstorming sessions. So rather than delay their work for months, they're moving seminars and wargames online – but there's a tradeoff. The long-distance collaboration tools available so far aren't secure enough for classified data, which means some scenarios are off-limits. The COVID-19 coronavirus has halted some – but far from all – military training and experimentation. Army Futures Command in particular has had to cancel some high-priority field exercises to try out new tactics and technologies, but a lot of its work is thinking about the future, which you can do long-distance, one of its deputy commanders said in a video town hall last week. “We did have to cancel the Joint Warfighting Assessment [JWA] in Europe,” Lt. Gen. Eric Wesley said, “[but] a lot of the work we do in terms of developing concepts...is moving ahead without significant impact.” Wesley runs one of Army Futures Command's three major subunits, the internal thinktank now known as the Futures & Concepts Center (formerly ARCIC), which brainstorms, wargames, and writes about how conflict will change. Tabletop exercises (TTXs, in Army jargon) can move online. That will include the Futures & Concept Center's annual “capstone exercise” on the Army's concept for future warfare, Multi-Domain Operations, he said. It also included another MDO exercise that had been set to take place in May at the Army War College. Four-Star Orders The May wargame was particularly important because it was the kick-off for a study ordered by the four-star chief of Army Futures Command himself, Gen. John “Mike” Murray, one of Wesley's staff officers told me when I followed up. “We wanted to be able to return to Gen. Murray sooner versus later with initial findings,” Col. Chris Rogers told me, “then continue to experiment throughout the summer and the [fall].” The topic that Murray was so intent on? “It was focused specifically on addressing concerns that Gen. Murray had with calibrated force posture,” Rogers said. In layman's terms, that means what soldiers need to be where, with what equipment, at what time, to handle specific threats. In practice, “calibrated force posture” is a 3-D chess game with a few hundred thousand pieces. You have to figure out what kind of forces need to be forward-deployed on allied territory before a crisis starts, what they should do to deter potential adversaries, what warning you might have of an impending attack, what reinforcements you can send in time, how the adversary can stop those reinforcements, how you can stop the adversary from stopping you, and so on ad infinitum. To start tackling these questions, the plan had been to bring officers and civil servants together from all the Army's “schoolhouses” – the armor and infantry center at Fort Benning, the artillery center at Fort Still, the aviation center at Fort Rucker, and so on – for two weeks at the War College. The scenarios to be examined, focused on a particularly challenging region for military deployments: the vast expanses of the Pacific. Now, this wasn't going to be a wargame in the classic sense, with somber men pushing wooden blocks on big maps or icons battling each other on a big screen. No one can write the rules for a detailed simulation yet because the Army's still brainstorming solutions. Instead, such events are more like highly structured seminars, with teams splitting off to analyze particular aspects of the scenario and reporting back on possible plans, at which point they may get challenged with “well, what if the enemy does this?” But precisely because this wasn't a detailed simulation, the Army didn't need specialized software to run it long-distance – just standard online collaboration tools. (In this case, those tools were provided by DTIC, the Defense Technical Information Center). Rogers described the process as a “guided, threaded discussion.” As he explained it, it sounded a lot like an online discussion board, with moderators posting topics and participants posting replies and replies to replies back and forth. That's actually one of the longest-established applications of the Internet, dating back to the Bulletin Board Systems (BBS) that predate the World Wide Web. Modern equivalents are much more sophisticated: You can post graphics like maps and operational diagrams, for instance, which are definitely useful for a military planner. But the systems available to Rogers & co. in May still had definite limits. Limiting Factor The biggest issue? “It's an unclassified network, so there are certain things that we lose,” Rogers told me, like the ranges of specific current and future weapons. The compromise the wargamers made is they'll restrict this first exercise to what's called the “competition phase.” That means everything that happens before – or hopefully instead of — the outbreak of a shooting war — the “conflict phase.” Not simulating actual battles might sound like a major handicap for military planners. But the Army has slowly and painfully come to realize that, while it's really, really good at planning combat operations (what it calls “kinetics”), it really needs to practice the strategic, political and propaganda maneuvering that goes on outside of combat (“non-kinetics”), because you can win every battle and still lose the war. Indeed, from Russia seizing Crimea without a shot to China quietly annexing large portions of the South China Sea, America's adversaries have proven highly capable of accomplishing military objectives without firing a shot. Now, military power still matters in the competition phase: Over all the shadow-boxing there looms the threat of force. But because the competition phase is about deterring war, not waging it, what matters is not the actual capabilities of your weapons, but what the enemy thinks your weapons can do. That, in turn, means you can brainstorm the competition phase in an unclassified discussion, using publicly available information, without ever getting into the classified details of what your weapons could really do when and if the shooting starts. “That's why we felt very comfortable with [changing] from a classified event to an unclassified event, [for] the first iteration,” Rogers told me. Likewise, instead of using classified scenarios depicting potential future crises, he said, they used real crises from recent history, where there's plenty of unclassified information, and then discussed different ways the US could have approached them. At some point, of course, the discussion will have to move on from the competition phase to conflict – from how you calibrate the posture of your forces to how those forces, once postured in the right place, would actually fight. Rogers & co. help to get into those classified details in the next major wargame, scheduled for August. August is after the Pentagon's travel ban expires – at least, in its current form. But given how unpredictable the pandemic has been so far, another extension is entirely possible, Rogers acknowledges, so he and his team are studying alternatives to a face-to-face event. As Lt. Gen. Wesley put it in his town hall: “The real issue is, how long does this last?” https://breakingdefense.com/2020/04/covid-19-army-futures-command-takes-wargames-online/

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