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August 26, 2020 | International, Aerospace

For US Air Force pilots, the toughest training flights are going virtual

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NELLIS AIR FORCE BASE, Nev. — A new simulator campus at Nellis Air Force Base could be key for the U.S. Air Force as it grapples with the question of how it can train pilots against complex threats like Russia and China at a budget-friendly cost.

On Aug. 17, the Air Force opened the doors of the Virtual Test and Training Center, or VTTC, a new, $38 million building where pilots will practice advanced tactics in a simulated environment that replicates war against a near-peer nation.

“When you think about great power competition and where we might have to fight — shipping out to fight a China or Russia, particularly — there is no live training venue for the joint force, certainly for the Air Force, that's big enough, that has the threat density that can replicate what China or Russia can do,” said Maj. Gen. Chuck Corcoran, who leads the U.S. Air Force Warfare Center at Nellis.

While live exercises will remain an important component of pilot training, the VTTC will give the Air Force a way to simulate a vast battlespace populated by high-end threats. Users will be able to network with other pilots on the system — who fly F-16s, F-22s, F-35s and F-15Es, with perhaps more to come — and fly complex missions against virtual enemies that are impossible to emulate in live training exercises like Red Flag.

The VTTC building, which Defense News toured during an Aug. 21 visit to the base, is currently empty. But it won't stay that way for long, said Lt. Col. Chris Duncan, an F-35 operational test pilot and commander of Detachment 1, 29th Training Systems Squadron.

F-15E Strike Eagle simulators are slated to be delivered to the center in October and will go online in April 2021. The joint simulation environment — a government-owned virtual training environment currently under development at Naval Air Station Patuxent River, Maryland, and when finished will emulate high-end threats — is set to be fielded at the VTTC in October 2021.

“Typically aircraft simulators have taught pilots how to fly them and basic employment,” Duncan said. “We're not worried about those things. We're assuming they already know that.” Instead, the training will focus on more robust mission sets, including advanced training for Air Force Weapons School students, operational testing of new platforms and large-scale war games, he said.

The Air Force is deliberating how best it can expand the VTTC's capabilities over time on a limited budget. Among the factors under consideration is whether to buy additional simulators, such as ones for the new F-15EX. It may roll out the Nellis Mission Operations Network, on which the VTTC will run, to other bases such as Whitman Air Force Base in Missouri — the home to the service's only stealth bomber.

There is also discussion about how to integrate the simulators on the network with live aircraft flying on the Nevada Test and Training Range, which would allow the VTTC to project synthetic threats to jets practicing midair tactics.

Historically, the Air Force has been hard-pressed to fund advanced simulation efforts. The ultimate success of the VTTC may ultimately come down to whether there is enough money to continue funding simulators for additional aircraft and to keep upgrading hardware and software.

Duncan said the Air Force is already keeping that point in mind. Instead of simulators that provide a completely accurate cockpit experience, the service is looking to save money by prioritizing simulators that can provide the experience of advanced missions, even if the simulator imagery or cockpit experience isn't completely realistic.

But he underscored the cost-effectiveness of virtual training when compared to its live counterpart.

“The payoff, the bang for the buck,” Duncan said, “it far surpasses what we can do in live flying.”

https://www.defensenews.com/air/2020/08/25/for-air-force-pilots-the-toughest-training-flights-are-going-virtual/

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  • Can Tempest and FCAS projects both succeed in Europe?

    June 29, 2020 | International, Aerospace

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  • Hypersonics: DoD Wants ‘Hundreds of Weapons’ ASAP

    April 27, 2020 | International, Aerospace

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    “We want to deliver hypersonics at scale,” said R&D director Mark Lewis, from air-breathing cruise missiles to rocket-boosted gliders that fly through space. By SYDNEY J. FREEDBERG JR. WASHINGTON: The Pentagon has created a “war room” to ramp up production of hypersonic weapons from a handful of prototypes over the last decade to “hundreds of weapons” in the near future, a senior official said Wednesday. Those weapons will range from huge rocket-powered boost-glide missiles, fired from Army trucks and Navy submarines at more than Mach 10, to more compact and affordable air-breathing cruise missiles, fired from aircraft at a relatively modest Mach 5-plus. “It isn't an either-or,” said Mark Lewis, modernization director for Pentagon R&D chief Mike Griffin. “It isn't rocket-boost or air-breathing, we actually want both, because those systems do different things.” Right now, however, US combat units have neither. Inconsistent focus and funding over the years means that “we had a number of programs in the department that were very solid technology development programs, but at the end of those programs, we would have prototypes and we'd have weapons in the single-digit counts,” Lewis said during a webcast with the Air Force Association's Mitchell Institute. “If you've got a program that delivers eight missiles and then stops, well, which of the thousand targets in our target set are we going to use those eight missiles against?” With hypersonics now a top priority for both Undersecretary Griffin and Defense Secretary Mark Esper, the Pentagon is trying to improve that stop-and-go track record with a new “hypersonic acceleration plan” – no pun intended, Lewis said. Griffin likes to compare the effort to the Cold War, when the US had a massive nuclear weapons infrastructure capable of building complex components by the tens of thousands. “We want to deliver hypersonics at scale,” Lewis said. “That means hundreds of weapons in a short period of time in the hands of the warfighter.” Mass-production, in turn, requires production facilities – but today hypersonic prototypes are basically hand-crafted by R&D labs like Sandia. Lewis and his counterpart in the Pentagon's acquisition & sustainment directorate, Kevin Fahey, are “co-chairing what we're were calling a war room ... looking at the hypersonic industrial base,” he said. “That's not just the primes, but the entire industrial base” down to small, specialized suppliers. Controlling cost is both essential to large-scale production and a huge challenge, Lewis acknowledged. “We don't know what these things cost yet,” he said. “We've asked the primes to consider costs as they're developing.” Which hypersonic weapons the Pentagon buys also makes a major difference. “There are some technology choices we can make that lead us to more cost-effective systems,” he said. “I'm especially enthusiastic about hypersonic weapons that come off the wings of airplanes and come out of bomb bays, [because] I think those are some of the keys to delivering hypersonic capabilities at scale and moderate cost.” Likewise, “[there's] larger investment now in the rocket boost systems,” Lewis said, “[but] one of the reasons I'm so enthusiastic about scramjet-powered systems, air-breathing systems is I think that, fundamentally, they can be lower-cost than their rocket-boosted alternatives.” Why is that? Understanding the policy, it turns out, requires a basic understanding of the physics. Breaking Defense graphic from DoD data Four Types of Hypersonics “Hypersonics isn't a single thing,” Lewis said. “It's a range of applications, a range of attributes, [defined by] the combination of speed and maneuverability and trajectory.” To put it in simple terms – and I'll beg the forgiveness of any aerospace engineers reading this – there are two kinds of hypersonic projectile, based on how they fly: one is an air-breathing engine flying through the atmosphere, like a jet plane or cruise missile; the other is a rocket booster arcing to the edge of space, like an ICBM. There are also two kinds of platform you can launch from: an aircraft in flight high and fast above the earth, or a relatively slow-moving vehicle on or below the surface, like an Army truck, Navy warship or submarine. Combine these and you get four types. Lewis thinks all four could be worth pursuing, although the Pentagon currently has programs – that we know about – for only three: Air-launched boost-glide: Air Force ARRW (Air-launched Rapid Response Weapon). The Air Force also had another program in this category, HCSW (Hypersonic Conventional Strike Weapon), but they canceled it to focus on ARRW, which the service considers more innovative and promising. Surface-launched boost-glide: Army LRHW (Long Range Hypersonic Weapon) and Navy CPS (Conventional Prompt Strike). Both weapons share the same rocket booster, built by the Navy, and the same Common Hypersonic Glide Body, built by the Army, but one tailors the package to launch from a wheeled vehicle and the other from a submarine. Air-launched air-breathing: HAWC (Hypersonic Air-breathing Weapons Concept) and HSW-ab (Hypersonic Strike Weapon-air breathing). Arguably the most challenging and cutting-edge technology, these programs are both currently run by DARPA, which specializes in high-risk, high-return research, but they'll be handed over to the Air Force when they mature. Surface-launched air-breathing: This is the one category not in development – at least not in the unclassified world. But Lewis said, “eventually, you could see some ground-launched air breathers as well. I personally think those are very promising.” Each of these has its own advantages and disadvantages, Lewis explained. Rocket boosters are proven technology, offering tremendous speed and range. The Minuteman III ICBM, introduced in 1970, can travel over 6,000 miles at Mach 23. Their one drawback is that ICBMs can't steer. Once launched, they follow a predictable course like a cannon ball, which is why they're called ballistic missiles. The big innovation of boost-glide weaponry is that it replaces the traditional warhead with an agile glider. Once the rocket booster burns out, the glide body detaches and coasts the rest of the way, skipping nimbly across the upper layers of the atmosphere like a stone across the pond. But boost-glide has some big limitations. First, once the rocket booster detaches, the glide body has no engine of its own so it just coasts, losing speed throughout its flight. Second, precisely because the rocket launch is so powerful, it puts tremendous strain on the weapon, whose delicate electronics must be hardened against shock and heat. Third, the booster is big, because a rocket not only has to carry fuel, it has to carry tanks of oxygen to burn the fuel. Breaking Defense graphic from DoD data An air-breathing engine, by contrast, can be significantly smaller. It just has to carry the fuel, because it can scoop up all the oxygen it needs from the atmosphere. That means the whole weapon can be smaller, making it much easier to fit on an aircraft, and that it can accelerate freely during flight instead of just coasting, making it more maneuverable. But while conventional jet engines are well-proven technology, they don't function at hypersonic speeds, because the airflow pours their intakes far too fast. So you need a sophisticated alternative such as a scramjet, a complex, costly technology so far found only on experimental vehicles, like the Air Force's revolutionary Boeing X-51. Even with a scramjet, you can't fly too high because the air doesn't provide the needed oxygen. That means air-breathing weapons can't reach the same near-space altitudes as boost-glide missiles. They also can't fly nearly as fast. Lewis expects air-breathers will probably top out around Mach 7, half or less the peak speed of a boost-glide weapon. (That said, remember the glider will have slowed down somewhat by the time it reaches the target). Sandia National Laboratories glide vehicle, the ancestor of the Army-built Common Hypersonic Glide Body The platform you launch from also has a major impact on performance. Warships, submarines, and long-bodied heavy trucks can carry bigger weapons than aircraft, but the weapons they carry need to be bigger because they have to start from low altitude and low speed and go all the way to high-altitude hypersonic flight. By contrast, an air-launched weapon doesn't need to be as big, because it's already flying high and fast even before it turns on its motor. All these factors suggest that the big boost-glide weapons are probably best launched from land or sea, the smaller air-breathing ones from aircraft in flight. But since boost-gliders go farther and faster than air-breathers, you still want them as an option for your bombers for certain targets. On the flipside, while a naval vessel or ground vehicle has plenty of room to carry boost-glide weapons for ultra-long-range strikes, it can also use the same space to carry a larger number of the smaller air-breathers for closer targets. “We're interested in basically the full range,” Lewis said. “We've got some ideas of things we want to put into play quickly, but we're also extremely open-minded about future applications, future technologies.” https://breakingdefense.com/2020/04/hypersonics-dod-wants-hundreds-of-weapons-asap/

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